BETA 12 release: New graphics rendering, new animations, AI climb and more…

Dear Gamers,

After long months, Beta 12 is finally online! Sorry for this long delay. This update content new animations pack for gun and handgun, AI use climb system, a complete new light rendering for each map and more…

[CHANGELOG]
– Add: New rifle animations
– Add: New handgun animations
– Add: AI teammates and enemies can climb
– Improve: General rendering
– Improve: Ragdoll physics
– Improve: Foot IK placement
– Improve: Shoot SFX rendering
– Improve: Jalh-Ab desert daylight rendering
– Improve: Redwood forest daylight rendering
– Improve: Redwood forest (winter) daylight rendering
– Improve: Haven of peace daylight rendering
– Improve: Haven of peace night rendering
– Improve: Avieno land daylight rendering
– Improve: Avieno land (winter) daylight rendering
– Improve: Behdrahi Town daylight rendering
– Improve: Behdrahi Town night rendering
– Improve: Area 47 daylight rendering
– Improve: Area 47 night rendering
– Improve: Area 47 shadows quality rendering
– Improve: Medieval city daylight rendering
– Improve: Conira castle daylight rendering
– Improve: Conira castle (winter) daylight rendering
– Improve: Middle eastern village daylight rendering
– Improve: Lost island daylight rendering
– Improve: Lost island night rendering
– Improve: Travost Castle daylight rendering
– Improve: Travost Castle night rendering
– Improve: General shadow opacity rendering
– Improve: Tutorial daylight rendering
– Improve: Central hospital optimisation
– Improve: Lost island foliage
– Improve: Conira castle foliage
– Improve: Reinforcements spawn only if alert squad spotted
– Improve: AI pathfinding
– Improve: Characters meshs optimisation
– Improve: Shadows rendering on enemy
– Improve: Slide SFX volume
– Improve: Water swim SFX volume
– Improve: Grenade frag SFX
– Improve: Mines SFX
– Improve: Max dynamic shadow distance for some maps
– Improve: TTP center camera location
– Improve: Use sprint if crouch return to stand position automatically
– Improve: Animations in edit squad menu
– Change: Return default cursor to adapt for each resolution (especially 2K, 4K)
– Fix: Interaction UI position with FPP view to 2K and 4K resolution
– Fix: Sandbox UI might not have correct resolution (especially 2K, 4K)
– Fix: Teammates UI always display if “No hud” enable
– Fix: AI teammates might not execute order correctly
– Fix: Foot IK might not work correctly on some characters
– Fix: Gamepad Y axis reversed
– Fix: C4 radial damages on buildings actors
– Fix: AI teammate could be shoot even if wounded
– Fix: Some characters collisions errors
– Fix: AI teammate might not use “Neutralize” order correctly
– Fix: Shotgun shoot animation might not work correctly
– Fix: Foot IK if use sprint
– Fix: Foot IK if use climb
– Fix: FPS camera rotation if wounded after fall
– Fix: Disable XP required might not update sandbox UI correctly
– Fix: Error to select attachment if cannot switch weapon
– Fix: Damages animations on teammates
– Fix: Fall damages error
– Fix: Some errors scripts

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