In this first dev-log of my new game – Deadly Dome, I provide an introduction to the game.
In this video I discuss various ideas and concepts. We talk about – General game-play, art style and theme, randomized generation of levels, movement and jumping mechanics, different hero ideas, weapon mechanics and customization and so much more!
If you think the game looks interesting please follow the progress to stay in the know when I release more of these dev-logs in the future! If you’d like to support me in creating this game, you can do so on Patreon.
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